Following my last blog, simplicity in process appears to be a way in which to gain genuine charm. Users like to feel fundamental to the process that is occuring. Also understanding that process helps to reduce the feeling of alienation between man and machine. Sean Hall suggested the website of Yugop as an example of this. It shows a wave on screen which begins to move with the movement of the cursor. A simple interaction where using my process equilibrium theory the input versus output weighting is even. The more the user exerts and makes the cursor move the more movement occurs in the wave on screen. The user is able to relate to this and therefore understands themself as key in the process of interaction. This helps bring charm to the digital object.




